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X3 terran conflict mining
X3 terran conflict mining




  1. #X3 terran conflict mining update#
  2. #X3 terran conflict mining Patch#
  3. #X3 terran conflict mining mods#

In military news, industry giant, Bala Gi Research, has taken a lucrative contract to improve enemy-detection algorithms in sensor systems, boosting Sector Patrol efficiency. Also, after several years of ignoring petitions, the Commonwealth Economic Body has finally approved the creation of Large Crystal Fabs, available to all industry moguls across the universe. The mission will have you searching for a stolen carrier, its crew and its precious and unique cargo.

#X3 terran conflict mining update#

Update 2.1 features the Treasure Hunt Mission, created by a group of mission programmers from our community. Fixed mission memory leak which led to slow savegames.Fixed missile resupply settings on boarded ships.Fixed issue when launching many marines.Fixed Universal Traders flying into hostile territory.Fixed Jump and Fly to command for ships and wings.Fixed references to destroyed homebases of wings.Fixed flak weapons becoming inactive after saving.Renamed Mercenary stations as Rehabilitation Facilities.Disabled use of more than 2GB RAM again due to bugs.

#X3 terran conflict mining mods#

  • Enabled mods to add news articles to the encyclopedia.
  • Added new instructions to script editor and mission director.
  • Added laser bay information to ship info menu.
  • Added "Locate in Sector Map" option to context menus.
  • Improved Best Buys/Best Selling Price Locator menu.
  • Added option to change the sorting method for ships in the property menu.
  • Added more information to the property menu including marines.
  • Added gateless sector option to several flight commands.
  • x3 terran conflict mining

  • Show wing orders in the context menu for ships in a wing.
  • Production can be toggled for connected factories.
  • Added a new menu for access to factories connected to a complex.
  • Several boarding aspects improved and corrected.
  • New options for marine training, including multiple skills and duration.
  • With the Copy Protection removed, DVD users can now play without the DVD and Online Activation users no longer need to worry about how many times they reinstall. Older savegames can also expect a nice performance boost as a memory leak has been fixed. Bored Universal Traders no longer stray into Xenon Sectors looking for trouble and the long standing Flak Misfire issue has been addressed by Commonwealth weapon engineers.

    x3 terran conflict mining

    There are many other improvements and fixes in 2.5 which are listed in the change log. That is why we have added new filter and sorting options to the property menu, as well as a whole page dedicated to Marines. Also, as many of you have experienced, keeping track of a huge fleet of Fighters, Freighters and Marines can be a mind boggling task. In 2.5 we have included several improvements to excite moguls and battle-masters alike as Complexes and Marines receive new features to aid in their management. It has now been a year since X3: Terran Conflict went gold and we hope you have enjoyed the ride so far. On top of that, Copy Protection has been removed! As you have come to expect, this update brings new features, improvements and bugfixes. The X3: Terran Conflict 2.5 update is now available to download.

    #X3 terran conflict mining Patch#

    Get the X3: Terran Conflict v2.5 Patch off WP (22/189mb)






    X3 terran conflict mining